by Christars » July 29th, 2010, 17:0
Ho hey, my name is Christars. I'm new here, so greetings to you all.
I am actually a player of the wonderful Warriors of Chaos, and I do rather well with them. In fact, my win record is rather good (bragging? Well, sorry).
I also happen to have this friend who plays a variety of armies, including Ogres, Vampire Counts, Orcs & Goblins and Wood Elves. Recently, I've been playing a good deal against him.
Most of the battles were against his Ogres, who I succesfully defeated a decent amount of the time, but who also inflicted a draw (curse those Leadbelchers) and a rather crushing defeat on me (curse Ironguts with BSB and Tyrant!). As it should be.
However, two of the battles were against his Wood Elves. I regret to say that both battles were complete massacres - the entire Wood Elf army butchered for almost no return.
My friend got rather discouraged by this, and told me he intended to quit Wood Elves, claiming that they've never worked for him and that Ogres were much more fun anyway.hi
In an attempt to dissuade him from giving up what I thought was a rather cool army, I offered to borrow his Wood Elves Army Book, and make a list of them, with him borrowing my Warriors of Chaos Army Book and making a list of his own. My wager was that I'd be able to beat his Warriors list with my Wood Elf list.
So, there you have it. I consider myself a rather decent armymaker - nothing extreme, broken or cheesy, but powerful and often "hard". Like I said, I usually win - not because Warriors are better than everyone else (well, they are, but they aren't better, just better - oh, you get what I mean (or probably not)), but probably rather through my ability to "control the field" - choose which units get into combat where, etc. Using a Sorcerer as a general, rather than a Lord, usually helps this greatly.
However, my friend and I meet again in less that a week, and by then, I'd like to be able to make a list to beat any thinkable Warriors of Chaos list far back into the Norths. Will you aid me?
My first idea revolved around a relatively large amount of missile troops, combined with great mobility. The slogan would be "Shoot every turn, never get charged, don't charge until you are sure you can win". I saw that when my friend fought, he made rather poor use of the Wood Elves mobility, instead more or less standing still, allowing me to choose my charges, or at least choose which of my units would be charged (for example, in the first battle he charged my five-man Chaos Knights unit with a unit of Dryads. Sorry, but there were a lot of broken twigs and not even a dent on my Knights).
For these reasons, I figured I wanted a nice core of Glade Guards. He had them too, but less than fifteen, I think, and they never really made an impact. Also, he never coordinated fire properly, but tried to kill a Warrior here and a Knight there (though usually failing with the Knights, as they had the Mark of Nurgle - -1 to hit!). I figured that about 30 of them, together with a BSB with the Razor Standard (Armor Piercing shots for the unit) ought to be able to at least weaken his lines in crucial places.
To reinforce this idea, some Glade Riders and Waywatchers would be able to help by concentrating fire on the same units, at least enabling me to critically weaken one unit at a time, thus directing the flow of the battle.
However, I realised that this would not be enough, so I added a Highborn, with the Bow of Loren and Arcane Bodkins (possibly more, but I haven't really decided yet). I am currently debating whether he ought to be on a Elven Steed (to accompany the Glade Riders, running in circles, causing havoc, and maybe even charging out of the unit (with a spear, of course), to challenge a unit champion or sorcerer (Chaos must always accept) in a weakened unit to break them, or whether to put him on a Great Eagle, joining some Warhawk Riders and flying about, causing mayhem (maybe even charging like described above, too). I don't really fancy his chances as an Alter - after my show of the effectiveness of Chaos Sorcerers, my friend is sure to have at least one.
In that regard I decided to go for a rather risky strategy. Rather than getting a Wizard of my own (his Lvl 4 Spellsinger didn't really merit the points last time...), I thought I'd snipe his Wizards! So a Noble with the Hunter's Talon seemed necessary. However, that wouldn't be enough (Chaos Sorcerers are hardy! T4 and 4+ save), so even if he would benefit from the BSB's Razor Standard it might be too little. So, I added A Pageant of Shrikes to my Noble. Between them, they ought to be able to at least worry him a lot! Another strategy would be to snipe the unit champion in the unit the Sorcerer is hiding in, then charge and challenge with my Highborn.
I'd probably get a Noble with Hail of Doom Arrows too. Maybe put him in the BSB unit for Armor Piercing? OK, 3 heroes in one unit is a lot, but it ought to attract attention.
Therefore, I settled for some Wardancers as a counterattack unit. Hoping to draw his units forward, desperate to slaughter my Glade Guards, I'd hopefully get to charge and, not so unlikely, wipe a unit which has already been sufficiently depleted (Killing Blow dance for shield-guys, +1A for nonshields). Wardancers are awesome, hitting before Chaos Warriors and hitting on 3+ (except against Nurgle).
All this more or less ends up in a list between 1500 and 2000 points. Please bear with me if anything I said was stupid, inane or downright laughable, but I've never played with Wood Elves and only against them twice.
I rely on your aid.
Yours truly,
Christars.
My true motto is "Smile sane, don't be bored"