Allendor wrote:I don't think of warhawk riders as CC units. They are there to get behind the enemy, harass him, turn him around and shoot.
Only later in the game if everything is right and they can combine with other units would I use them in CC.
Harras? How? Make him turn? Why?
I really do not know how they wil ldo such things. For 120 pts, you get 3 S3 arrows. This is not harrasing. Marchblocking? Ld (with BSB re-roll) and who cares? Charge? I already say what I think about their CC. If there are no MSU skirmish units or warmashines behind enemy line, I can hardly see why anyone will care to turn around to face WhRs. Shoot them down with his own shooting or magic? Yes. But turn their blocks because of them? No.
With no option to hide behind buildings and/or woods and with easily ignorable marchblocking I can hardly see any reason to take them anymore (and I love them in 7th ed). They are average in WM hunting, but still - only 2 of them can fight and as they can not use the stomp! against WMs.
If you have good experiences with them in 8th, I am glad to hear that. But personally, I can not second that, as in 8th, I find them to be nothing more that 120 free VPs for my opponents. And in games where only fully destroyed units counts, 120 is horrible high number.
Unicorn's conversions (updated 1st Jun)Painted
BSB, mounted noble, WD noble, Branchie, Alter, Treeman, 12 WR, 10 WD, 10 GR, 10 WW, 5 Dryads, 5 WhR, 6 Tk, Altar of KhaineFinished
Treeman, 10 WD, dragon lord, Alter, 9 WhR, 5 GR, DE sin, OK Butcher, Beast heroes x5