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Furion wrote:Are the Hellcannon's attacks flaming or am I confusing that with something else?
Furion wrote:Glass nuke?


Furion wrote:Ditto. I usually ignore the Hellcannon when I play against WoC and instead get its usual targets into combat asap so all it has to shoot at are odd units of scouts or glade guard.
Billthesurly wrote:Gentlemen, if your opponent is allowing you to totally ignore his hellcannons, I submit he is "doing it wrong". They should be played as monsters that can shoot. Not as cannons that can charge and fight.

laribold wrote:Furion wrote:Glass nuke?
Presumably something like an (Alter) Highborn with Spirit Sword and Moonstone.
Not much in the way of defence but can obliterate anything it contacts with and is itself unlikely to survive.
It just seems an awful lot of points to risk and what else will this expensive character do if it does survive...
Are our options limited to this/similar 'Magic Item Character Delivery System' OR a boosted Amber Spear? Really, is that all we've got?
Billthesurly wrote:They should be played as monsters that can shoot. Not as cannons that can charge and fight.
trushot wrote:....our infantry have serious issues getting a good position together for combi charging when your opponent is dropping spirit bombs randomly in your lines.
just my 2 cents

Uncle Maple Stacks wrote:trushot wrote:....our infantry have serious issues getting a good position together for combi charging when your opponent is dropping spirit bombs randomly in your lines.
just my 2 cents
Man, I wish they were dropping Spirit Bombs...at least then I would know it will take 4, maybe 5 full episodes before its ready to get dropped on me...in the mean time all we have to do is keep the bad guy away from, Goku......wait I think im confused....


Ethankyou wrote: We rely on tricks, and tactics, and other t words to win our games.
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